Ninja Warriors When Is It on Again

1994 SNES game

1994 video game

The Ninja Warriors
The Ninja Warriors snes box.png
Developer(due south) Natsume
Publisher(south)
  • JP/NA: Taito
  • European union: Titus
Designer(due south) Shunichi Taniguchi
Programmer(s) Toshiyasu Miyabe
Artist(southward)
  • Shunichi Taniguchi
  • Takashi Shinpo
  • Shinya Wada
Composer(s) Hiroyuki Iwatsuki
Platform(s) Super NES
Release
  • JP: Jan 28, 1994
  • NA: Feb 1994
  • Eu: Apr 1995
Genre(s) Vanquish 'em up
Mode(s) Unmarried-histrion

The Ninja Warriors [a] is a trounce 'em upwardly video game developed by Natsume for the Super Nintendo Entertainment System and published by Taito in Japan and North America in 1994 and by Titus in Europe in 1995. It is a follow-up to Taito's 1987 arcade game of the same title, and shares similar gameplay. The player tin choose between playing as one of 3 ninja androids, each with different attributes and a unique prepare of moves including jumps, dashes, throws, and other attacks. The game was developed past the same team at Natsume that later developed Wild Guns (1994).

The game was generally well received past critics. They compared the quality of The Ninja Warriors to Neo Geo and arcade games, and the tight controls and vibrant graphics were universally praised. Reviewers disagreed on the quality of several aspects including the difficulty, sound quality, and how well the game distinguished itself among the myriad of beat out 'em upward games. An enhanced remaster titled The Ninja Saviors: Return of the Warriors [b] was released in 2019.

Gameplay [edit]

Kunoichi kicking an enemy afterward jumping in the air (Japanese version)

The Ninja Warriors is a vanquish 'em up game that plays in a side-scrolling manner similar to the 1987 arcade version.[5] The role player can cull to play as one of 3 androids with ninja skills: the slow but powerful "Ninja" armed with a nunchaku, the quick only weak "Kamaitachi" with sickles on his arms, or the balanced "Kunoichi" who wields knives and swords. Per the story, the androids were congenital past a rebel faction to assistance them overthrow the tyrant Banglar ruling over their nation. After a sudden attack by Banglar'south forces, the rebels had to release the androids to fight, untested.[6]

The thespian can move along a single plane, with the stages typically going in a linear direction and ending with a boss.[v] [vi] Each character has a different set of moves which include speed dashes, jumps, grabs, blocks, and a diversity of attack moves. There is a power meter that increases slowly with fourth dimension that, when total, lets the actor trigger a powerful attack that amercement all enemies on the screen. The meter drains completely if the player is knocked to the ground.[five] Some items, such every bit motorcycles and large safes, can exist picked up and tossed at enemies. The environments occasionally introduce hazards that tin injure the actor as well as enemies, such equally mine fields or armed helicopters.[vi] The Ninja Warriors has 8 stages and unlimited continues. The player graphic symbol can be changed when using a keep.[5] [6]

Plot [edit]

In a dystopian future, the world is dominated by a dictatorial regime ruled by a dwarfish mutant-cyborg man who calls himself "Banglar the Tyrant", who commands an regular army of brainwashed human soldiers, vicious mutants and not-sentient combat robots. For years, he has ruled the global superpower unchallenged, until a rebel army rises up against him, led past a human named Mulk.

Unable to defeat Banglar and his mutant armies using conventional weapons and fearing the Globe Government's forces are closing in on them, Mulk's insubordinate army decides to make one last effort to overthrow Banglar by sending a trio of self-enlightened combat androids styled after Japanese ninja to assassinate him.

In the end, the androids manage to reach Banglar's fortress, fighting through his regular army and ultimately killing Banglar himself; equally a safety measure, explosives carried within the androids' bodies and so detonate, both assuring Banglar's decease and eliminating whatever possible threat to the new government posed by the powerful androids' withal experimental programming. Several months later, Mulk becomes the new President of the World Government. The evolution of democratic combat androids continues nether Mulk, soon making his military machine far stronger than Banglar's old forces, and Mulk ends up just every bit much of a tyrant equally the fallen Banglar.

Development and release [edit]

The Ninja Warriors was developed by Natsume, specifically the same team that later developed Wild Guns (1994).[i] The team consisted of three core members: game designer and artist Shunichi Taniguchi, programmer Toshiyasu Miyabe, and composer Hiroyuki Iwatsuki.[seven] [8] Gaming journalists have accounted it both a remake[5] [9] and sequel[5] [half-dozen] of the 1987 arcade original from Taito.[5] The original game was i of Taito'southward nearly popular arcade games and set a standard for beat out 'em ups.[10]

The game was first released on January 28, 1994, in Japan, published by Taito as The Ninja Warriors Again.[c] Taito localized the game for a release in North America around February that same year,[xiii] [14] [15] and Titus published the game in Europe in April 1995.[four] The western localizations featured minor censorship, replacing some female person ninja enemies with small male creatures.[five] [9] All regional versions of The Ninja Warriors accept since become valuable collector'south items.[16]

Reception [edit]

The Ninja Warriors received generally positive reviews. Critics matched its quality to that of Neo Geo and arcade games,[2] [10] [19] and some wrote that the game was meliorate than the original arcade version.[10] [20] GameFan called it Taito's best game to appointment, and the best game of its kind on the SNES.[ten] Electronic Gaming Monthly chosen it "the best side-scrolling fighting game however."[xiii]

2 aspects of the gameplay that were highlighted by multiple critics were the tight and responsive controls,[3] [10] [14] [nineteen] [21] and the variety of each graphic symbol's moves.[2] [10] [14] GamePro wrote that it borrowed defensive techniques and interesting offensive combos from fighting games, all of which aid prepare The Ninja Warriors apart from other beat 'em ups.[14] Some believed that the game lacked innovation, and instead barbarous into a blueprint of repetitive gameplay.[iii] [19] [21] In this regard, Mega Fan wrote that the game did not do enough to distinguish itself from Terminal Fight (1989).[3] Player One and GameFan disagreed, writing that game stands out and keeps the player'south involvement more than most Concluding Fight clones.[two] [ten] The game's level of claiming was both praised as off-white,[ii] [20] and criticized every bit too easy.[fourteen] [21] GamePro wished the game was more than hard, believing information technology would be piece of cake for veterans of fighting games, and only an intermediate challenge for others.[14] Some other recurring complaints were the lack of a 2-player cooperative mode[ii] [10] [xiii] and the game'south curt length.[x] [18]

Nearly all aspects of the game'south graphics were praised, including the colors, shading, backgrounds, animation, and large sprites.[ii] [3] [10] [20] [thirteen] [14] [18] [19] Player One wrote that the graphics were arcade quality, and the animations were as adept as Street Fighter.[2] GameFan wrote that The Ninja Warriors looked like a Neo Geo game, and felt that only the arcade game The Punisher (1993) rivaled its smooth animation.[10] Some believed the audio and music were also of high quality,[iii] [10] [13] [14] but they were criticized by others.[two] [19] Super Play wrote that "the merely thing worth criticizing virtually this game is the sound", and complained well-nigh the weak grunt noises coming from enemies when they are hit.[19]

Retrospective reviews have continued to be positive. Retro Gamer wrote that its variety and presentation make The Ninja Warriors one of the all-time beat 'em ups.[ix] AllGame felt that the game'due south components were not noteworthy individually, but that information technology was greater than the sum of its parts, calling it "an old-school, side-scrolling fighter done right."[22] GameFan felt that the game was "unapologetic in its assimilation of the genre standards. If information technology wasn't so pretty, information technology's likely we would concord that against it."[half-dozen] Both Hardcore Gaming 101 and GameFan cited the game'due south lack of cooperative gameplay as ane of its biggest weaknesses.[5] [6] The female ninja Kunoichi has gained some recognition. Electronic Gaming Monthly listed her among their list of "Peak Ten Fighting Women",[23] and GamesRadar+ listed her among the best ninja assassins in video games.[24]

Remaster [edit]

The original core staff that developed The Ninja Warriors, known today as Natsume Atari's squad Tengo Project,[25] developed an enhanced remaster for the PlayStation 4 and Nintendo Switch. The game was released by Taito in July 2019 in Japan.[26] Information technology is titled The Ninja Warriors Again in Japan and The Ninja Saviors: Render of the Warriors internationally.[27] [28] It was released past Arc System Works in Asia and by Strictly Limited Games in Europe.[28] [29] An early playable demo was showcased aslope the SNES original at Tokyo Game Testify 2018.[thirty] [31]

The remaster enhances the game's graphics and adds new gameplay elements, similar to the squad'southward previous remaster of Wild Guns.[25] [32] The game includes re-drawn graphics, "16:9" widescreen back up, a local two-player cooperative way, and optional music from the arcade and SNES games.[32] At that place are ii new playable characters: a very short female ninja with extending arms named "Yaksha" and a colossal mechanized shinobi referred to equally "Raiden".[27]

Notes [edit]

  1. ^ The game was titled The Ninja Warriors Again in Nihon.[1] In western coverage, the game was primarily referred to equally The Ninja Warriors [2] [3] although the European box fine art reads Ninja Warriors: The New Generation [4]
  2. ^ Titled The Ninja Warriors Once Again in Japan.
  3. ^ ザ・ニンジャウォーリアーズアゲイン [11] or ザ・ニンジャウォーリアーズ AGAIN.[12]
  4. ^ Average of 5 individual reviewer scores of 8, 8, 8, eight, and 9.
  5. ^ Boilerplate of iv individual reviewer scores of 87, 86, 93, and 92.
  6. ^ Average of component scores of four.5 for graphics, 4 for audio, 4 for control, and 4.five for "fun gene".

References [edit]

  1. ^ a b "ザ・ニンジャウォーリアーズアゲイン". Shooting Gameside (in Japanese). Vol. 5. GameSide. May 2012. ISBN978-4896373899. (Translation Archived July half dozen, 2018, at the Wayback Machine)
  2. ^ a b c d e f g h i j "Tests: The Ninja Warriors" (PDF). Player One (in French). No. 52. April 1995. pp. 94–95. Archived (PDF) from the original on July seven, 2018.
  3. ^ a b c d east f g "Ninjawarriors" (PDF). Mega Fun (in German). July 1995. p. 77. Archived (PDF) from the original on May 23, 2018.
  4. ^ a b "Ninja Warriors : The New Generation sur Super Nintendo". Jeuxvideo.com (in French). Archived from the original on July 19, 2017. Retrieved July 7, 2018.
  5. ^ a b c d e f g h i Kalata, Kurt. "Ninja Warriors, The (SNES)". Hardcore Gaming 101. Archived from the original on July 6, 2018. Retrieved July 6, 2018.
  6. ^ a b c d due east f g Crisman, Michael (August xiii, 2011). "Ninja Warriors RETROspective". GameFan. Archived from the original on September x, 2011.
  7. ^ "TENGO Project". NatsumeAtari (in Japanese). Archived from the original on July 7, 2018. Retrieved July seven, 2018.
  8. ^ Natsume (1994). The Ninja Warriors. Taito. Scene: End credits.
  9. ^ a b c Yiu (October 8, 2010). "Ninja Warriors Once more". Retro Gamer. Archived from the original on September 26, 2015.
  10. ^ a b c d due east f thousand h i j thou 50 chiliad "The Ninja Warriors Again". GameFan. Vol. two, no. iv. April 1994. pp. 15, 54. Archived from the original on July 7, 2018.
  11. ^ a b "ザ・ニンジャウォーリアーズ アゲイン [スーパーファミコン]". Famitsu . Retrieved April 30, 2019.
  12. ^ "株式会社タイトー|トップ|「ザ・ニンジャウォーリアーズ ワンスアゲイン」"Nintendo Switch"及び" PlayStation4" で2019年7月発売決定!". 株式会社タイトー (in Japanese). Retrieved May 3, 2019.
  13. ^ a b c d eastward f "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 7, no. 4. April 1994. pp. 38, 144–145. Archived (PDF) from the original on July 7, 2018.
  14. ^ a b c d east f g h i "ProReview: The Ninja Warriors". GamePro. May 1994. pp. 58–59. Archived from the original on July 7, 2018.
  15. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on September xx, 2008. Retrieved July 23, 2019.
  16. ^ Massey, Tom (January 25, 2015). "A guide to gaming's most valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved July seven, 2018.
  17. ^ Gaksch, Martin (June 1995). "Spiele-Tests - SN - Ninja Warriors". MAN!Air-conditioning (in German). No. twenty. Cybermedia. p. 79. Archived from the original on November 29, 2018. Retrieved July 23, 2019.
  18. ^ a b c "Ninja Warriors" (PDF). Play Time (in German). August 1995. p. 103. Archived (PDF) from the original on July 7, 2018.
  19. ^ a b c d due east f m Leach, James (June 1994). "Import Review: Ninja Warriors". Super Play. No. xx. pp. 54–55. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  20. ^ a b c "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 6, no. 10. October 1993. p. 74. Archived (PDF) from the original on April 1, 2016.
  21. ^ a b c "Now Playing: Ninja Warriors". Nintendo Power. Vol. 59. April 1994. p. 103.
  22. ^ Knight, Kyle. "The Ninja Warriors Again [Japanese]". AllGame. Archived from the original on November xvi, 2014.
  23. ^ "Summit Ten Fighting Women" (PDF). Electronic Gaming Monthly. Vol. 6, no. 12. December 1993. p. 58. Archived (PDF) from the original on May 13, 2016.
  24. ^ Reparaz, Mikel (June 23, 2012). "The Top 7... Assassins". GamesRadar+. Archived from the original on September 22, 2013.
  25. ^ a b "TENGO Projection". www.natsumeatari.co.jp (in Japanese). Archived from the original on July vii, 2018. Retrieved May iii, 2019.
  26. ^ "The Ninja Warriors: One time Once more launches for PS4, Switch in July in Japan". Gematsu. April 18, 2019. Archived from the original on April 24, 2019. Retrieved Apr 26, 2019.
  27. ^ a b Romano, Sal (September v, 2018). "Ninja Warriors Over again for Switch officially titled The Ninja Warriors: Once Again, launches worldwide in 2019". Gematsu. Archived from the original on September 5, 2018. Retrieved September half dozen, 2018.
  28. ^ a b "《忍者戰士》翻新作品《THE NINJA SAVIORS:戰士歸來》中文版 2019 年上市". 巴哈姆特電玩資訊站. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
  29. ^ "Switch&PS4『ザ・ニンジャウォーリアーズ ワンスアゲイン』7月に発売決定!1994年のSFC版『ザ・ニンジャウォーリアーズ アゲイン』がベース". ファミ通.com (in Japanese). Archived from the original on April 20, 2019. Retrieved May 17, 2019.
  30. ^ "インディーゲームコーナーで見かけた日本の懐かしいゲームたちを一挙紹介!【TGS2018】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.
  31. ^ "2019年発売のSwitch「ザ・ニンジャウォーリアーズ ワンスアゲイン」、 TGS 2018にてプレイブル出展決定! - アキバ総研". akiba-souken.com (in Japanese). Archived from the original on May three, 2019. Retrieved May 3, 2019.
  32. ^ a b "アケアカNEOGEOの新作発表も! タイトーの名作サウンドで盛り上がったハムスターブース・ZUNTATAライブ【TGS2018】". ファミ通.com (in Japanese). Archived from the original on May three, 2019. Retrieved May 3, 2019.

External links [edit]

  • The Ninja Warriors at MobyGames
  • Official Remaster website (in Japanese)

goddardskint1998.blogspot.com

Source: https://en.wikipedia.org/wiki/The_Ninja_Warriors_%281994_video_game%29

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